I've decided to use this place as development blog for my future projects (usually 3D Puzzle and Maze games).
I'm currently working on a new title which I temporarely named "Bombs & Penguins", and it is slowly taking shape although I've nothing to show off yet.
Even if the game itself is entirely written in C++ using libraries like Ogre3d for the graphics and Newton game dynamics for the physics, I'm creating many small development tools in python. (A level editor, a local bug tracker and so on)
Python is just impressive for this purpose, as I can come up with results which would have taken much longer if done in pure C/C++
Most importantly, it is my favourite scripting language :)